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AI Insights · Timothy · April 2024

Top 5 Third Person Games Performance in Germany Q1 2024

In the first quarter of 2024, the top third-person games in Germany saw varied trends in downloads, revenue, and active users. Highlights include significant revenue spikes and fluctuating active user bases.

Top 5 Third Person Games Performance in Germany Q1 2024

In Q1 2024, the top third-person games on a unified platform in Germany exhibited diverse performance metrics. Here's a closer look at the weekly trends in downloads, revenue, and active users for the top 5 games.

PUBG MOBILE from Tencent Mobile International Limited saw a pronounced increase in weekly revenue, starting from around $420K in early January and peaking at approximately $817K by mid-March. Weekly downloads fluctuated, with a noticeable increase to 38.4K in mid-March, while weekly active users experienced a slight dip early in the quarter but rebounded to 671K by the end of March.

Last War: Survival by FirstFun displayed a consistent rise in weekly revenue, growing from about $172K to an impressive $653K by the end of March. Weekly downloads spiked in mid-January at 125K but gradually declined to 32.6K by late March. Active users also saw a peak in late January at 236K, then settled around 212K by the quarter's end.

Summoners War from Com2uS Corp. showed variable revenue trends, with a peak at $393K in late January and fluctuations thereafter, ending the quarter at $232K. Downloads remained relatively low, peaking at 2.6K in late January. Active users varied moderately, starting at 90.4K in early January and ending at 83.5K by late March.

Genshin Impact published by COGNOSPHERE PTE. LTD., exhibited a mixed revenue trend, starting at $144K and reaching a high of $327K by late January, then declining to $109K by the end of March. Downloads remained relatively stable, peaking at 11K in late January. Active users showed a slight decline overall, starting at 198K and ending at 196K.

Guns of Glory: Lost Island from FunPlus International AG maintained a steady revenue stream, with minor fluctuations around $140K to $170K. Weekly downloads saw a slight increase, peaking at 2.9K in early March. Active users hovered around 8K to 9K throughout the quarter, with minor variances.

These insights reflect the dynamic nature of the mobile gaming market in Germany. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024